Development System - Shared Libraries

One disadvantage of static libraries is that when we run many applications at the same time and they all use functions from the same library, we may end up with many copies of the same functions in memory and indeed many copies in the program files themselves. This can consume a large amount of valuable [...]

Development System - Static Libraries

The simplest form of library is just a collection of object files kept together in a ready-to-use form. When a program needs to use a function stored in the library, it includes a header file that declares the function. The compiler and linker take care of combining the program code and the library into a [...]